Your product deserves the spotlight, but is easily buried in tiresome PowerPoints and technical PDFs.
Together we tell stories engineers believe and customers attract.
Convincing clients of your Unique Selling Points is not easy. Let alone stand out from the competition.
You win not with additional bells and whistles, but a proven track record and a statistical edge. Not very flashy, but it makes or brakes the sale.
In a virtual environment we can do anything:
Hi, I’m Thomas. For over 10 years, I’ve helped companies tell their stories using animations and illustrations.
I’m not an engineer, but I’m able to quickly grasp complex material so we can focus on telling the best story possible.
But more importantly? Making your product shine.
There is a major difference between stating facts and showing it in action. In a digital environment we’re free to simulate and show anything to illustrate your point.
With a solid creative process, you remain in control of the story we’re telling.
Plain and simple: I help visualize your story. No matter the technique, software or application. During the concept-phase I discover who you are and what you’re trying to say.
Then the sketching starts: together we look for the right story to tell, while keeping your client central to everything. In this collaborative process you see the story taking shape, with plenty of room for input and change.
With my background in Interaction Design, I’m trained to keep the target audience central to my creative decisions. Before (and during) the creation of anything visual, I ask myself: ‘Who is this for?’ and ‘How can we best achieve the desired result?’.
I’m not an expert in your field, but I don’t need to be; curiosity is all that matters. I talk with your engineers, to make sure our story is accurate and believable.
But first and foremost: I’m in love with animation as a craft; bringing something static to live is always a great joy!
Depending on the briefing, the lead time varies between 4 – 6 weeks. If you have a tight deadline, we can always discuss getting priority on my schedule.
A typical animation follows these steps:
As a freelance 3D animator, I’m able to communicate and process feedback incredibly fast. No need for a complicated onboarding process; we can start almost immediately.
Clients repeatedly express their pleasant surprise on my respond-time; having direct communication makes sure we can move fast, while achieving high-quality results.